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Michael Macha

Michael Macha

Where mechanic meets art, and science meets heart!

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Tag Archives: voxel

Geomorphology with Blender

Using Blender, DLang, and Geomorphology to generate realistic terrain.

Posted byMichael MachaOctober 15, 2019October 15, 2019Posted inBlender, GeomorphologyTags:Geomorphology, voxel, zirconLeave a comment on Geomorphology with Blender

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